PLAYER 1:
PLAYER 2:
To win the game, you need to attack your opponent's tower based on
the number you rolled with the Cannon Dice. The
player who reduces their opponent's tower hit points to zero first
will be the winner.
From time to time, you will
receive Power Dice that can alter the game's course.
To use them, select one of the Power Dice you
obtained from the dice deck before rolling the
Cannon Dice.
Shield Dice - Reduce damage taken by your tower by half. Minimum damage is 1.
Ricochet Dice - Cause the opponent's cannon to shoot at their own tower.
Heal Dice - Revive your tower's hit points, restoring between 10 and 20 points.
Swap Dice - Swaps your tower's hit points with the opponent's hit points
10
Display message each turn here
X
=
36
DICE ACTIVITIES
X
=
36